So this is basically everything for Warmahordes I have painted, back when just about 2 years ago I got back into the hobby after a 8 year break from wargames after finishing my degree and quitting working for GW. I had played Warmachine back when it first came out, and with the new rpg, I dived right back in.
Top as usual. Seems like a lot of different factions. How is the connection between the RPG and the tabletop? Is it similar to Cadwallon, with tactical issues and stuff, or does it just share the universe?
The latest version of the rpg is a direct port of the wargame rules.
And while that may mean that because it handles combat just as well, that the rpg should be combat heavy and a dungeon crawler too. I disagree, and run IKRPG more like a World of Darkness game, but with minis and terrain when combat scenes occur. Overall I love it.