OK, pictures for scale purposes. These are not very good pictures but will help visualize size. Please take note of the height of the different bases. If millimeters matter then the bases will matter.
And one more shot to give an idea of just how truly massive some of the Mierce "Miniatures" are:
On to Eagle Clan box ideas. I've been thinking of 3 brothers of Goatmen. One tough, one smart, and one magical. They work to become very good in their respective fields and then go on to adventure together. They each bring along proteges or body guards.
For their profiles, I'd make one a good fighter, one a leader, and one a magician or faithful. The fighter would bring some other goatmen fighters, the magician would bring along a bodyguard (maybe minotaur or rhinotaur) and the leader would bring another ally of some sort.
Does this sound like a good idea? Any suggestions for filling this out more or making it better?
Thanks for the pictures, the Mierce Minataurs fit nicely to the other.
The idea sounds good, dou you have any suggestion for maybe some sort of familiar for the magician to spice it up a bit? That'll be nice, not only fighters but something for the fluff. Spekaing of it, do you have ideas about the goatmen origins since so far there were no background informations about them? Some portal from another realm, magical accidents, or the offspring of a long forgotten tribe?
I'm really digging the familiars idea. I think birds seems like the best fit. A pair of birds with individual bonuses to the magician and together an additional bonus. I'm make them individual models, but very little in combat stats (something like Daikinie Genesis-Scarab). I like the falconer no scouts rule and Consciousness (don't know if the magician would already have this). Maybe another ability would be to cast spells from the birds (this might be too powerful). Perhaps both familiars would confer something like Survival Instinct.
I'm very open to something that is not a listed ability, but my creative juices aren't coming up with anything yet.
As for where the goatmen come from, its been a long time since I read the fluff on the Eagle, but didn't they appear from another dimension on their floating city or am I completely off basis. If so, then it would seems that the potential that the Concord brought along all sorts of creatures seems easy to justify.
The bird idea is great! For the mage the bird that grants Consciousness and the magic-from-afar-thing. The Fire Support Goblin from Cadwallon has a similar ability and can use another model in 15 cm as the point from where the spell is casted, and this ability can also be found in other spells, artifacts or abilities. The fighter's bird could support him in battle, giving his opponent a status penalty (Maybe throw a dice before hth and then the opponent is already stunned? Otherwise just a penalty on INI, ATT or DEF). The one for the leader could extend his aura of leadership by 10 cm, or acts like a musician, or give him another ability like Authority.
I don't know anything about the Eagle's background, but I'll have a look if I find something. Your hint is a good suggestion.
In the meantime, I totally dig into the Akkyshan elves and found some awesome models, I'll post the Clan suggestions here and the others in the alternative models thread.
Simon Miniatures: One of Rackham's sculptors, so the style fits beautiful to the already existing ones.
Zaya and Marduk While she is the leader if this group, the creature is on of the deformed warriors to Lilith's honour.
Thanks for the pictures! I might have to pick up some of those minotaur models now. Here is some fluff for the eagle I found. It has been translated so some of the English might be off but still good.
prophecy of the eagle,
'Mind you, heirs of Destiny. One day will be strangers who ask refuge. Due to it the virtue and vice, this conquering race will create Light and Dark. Torn by strife between these two elements, hungrily reclaim your lands and turn them into battlefields. Giunti in search of hope, they will not offer anything but slavery and death. '
Before the arrival of humans on Aarklash, they lived together, following the laws of Destiny, the ancestral peoples of the continent: Nani, Wolfen, Elves, Ogres, Trolls, and the Giants and the Centaurs, sons of the goddess Danu. At that time Aarklash was connected to the realm of Shenroth, home of the Trinity of Destiny, the Faathi, and from which the Minotaur. The history of the Concorde Aquila begins on the western shores of Aarklash, when men from Kel came ashore near Kel-An-Tiraidh. Ogmanan giants and centaurs, worshipers of the goddess Danu Earth and the Solar God Lahn, greeted these strangers and offered them refuge, but a single condition: convert to the cult of Danu. The people of Kel, forced into exile by the manipulations of the gods of their homeland, refused categorically. A terrible war began and ended only when the same goddess Danu, unfaithful to her husband in heaven, joined Cernunnos, then Prince of Kel, and became the father of three daughters. Centauri, Ogmanans and humans then formed a peaceful nation. Lahn fell prey to jealousy and became the left Scatach, shadows, deceiving itself the dashing prince. The fruit of their union was Agoth the first fomoro, a being of pure evil. Nobody saw more Cernunnos since. A handful of his followers set off in search of his sample, again cursing the gods and their manipulations. From that schism had two cultures, still enemy: The Sessairs, worshipers of Danu and Light, and Druni, worshipers of Cernunnos and Darkness. Soon, races on Aarklash before the coming of men saw the expansion of Sessairs across the plains Avagddu and the first massacres committed by Druni
A handful of his followers set off in search of his sample, again cursing the gods and their manipulations. From that schism had two cultures, still enemy: The Sessairs, worshipers of Danu and Light, and Druni, worshipers of Cernunnos and Darkness. Soon, races on Aarklash before the coming of men saw the expansion of Sessairs across the plains Avagddu and the first massacres committed by Druni.
The Warriors of the Black Mountain.
Only one race took a stand against the growing threat: the minotaurs. For minotaurs, in time immemorial, was given the prophecy that announced the arrival of humans and the Age of Steel that would follow. This prediction was given to them by ' Eagle-Thunder, the messenger of Faathi that cohorts have the trinity of Destiny. Unfortunately the fight Minotaur was in vain. The bloody battles fought in the name of fate, were not sufficient to contain the expansion of humans. Minotaurs Archons, guardians of balance, they invited other breeds Aarklash to join them in their desperate mission ... in vain. Nobody wanted to believe that the man torn between darkness and light, and so quick to destroy himself, would prospered to the point of endangering the Destiny.
Minotaurs Archons, guardians of balance, they invited other breeds Aarklash to join them in their desperate mission ... in vain. Nobody wanted to believe that the man torn between darkness and light, and so quick to destroy himself, would prospered to the point of endangering the Destiny. The minotaurs decimated by years of fighting, they admitted their defeat and scattered throughout Aarklash. Most joined the kelt, and became the symbol of one of the major clans, the Sessair. Others, under the cover of being mercenaries, have surrendered to the whims of fate. Minotaurs Archons followed the Eagle Thunder-the Black Mountains, the cradle of their race. Here invoked Abharun, Asura and Nyris, oracles of Faathi, and left for Aarklash the kingdom of Shenroth, in a gigantic fortress floating in the air. * Unfortunately, the centuries of struggle have taken their toll on the army of Shenroth: one of their oracles, Asura, fell during a war in the dark realm of Phobos .
Over the centuries she saw the unstoppable expansion of humans. Kelt tribes conquered Avagddu, gave birth to new nations linked to light and darkness: The Lions of Alahan, Griffins of Akkylania, the Limbo of Acheron and the alchemists of Dirz. Numerous secessions followed one another: Mid-Nor took possession of the future Despot, elves parted in three races, and with them the sacred forest of Quitayrhin, the Beast appeared on earth, humans founded three peoples of Light and the same number of Darkness. The Path of Destiny could not do anything against humans and left the lands where human kingdoms and empires were built. Everywhere, Light and Darkness imposed their rule. Many of the warlords of Destiny, inspired by the believers, remembered the prophecy of the Eagle and agree that the wars of humanity have sown discord and have started Rag'narok. Elves, Dwarves, Orcs, Ogres, Trolls and Wolfen, along with the centaurs and giants, from the hordes of Murgan and a handful of goblins who rebelled against the authority of their emperor, gathered around the Minotaurs, who led them in turn to the Black Mountains, north Bran-O-Kor. There, on the Plain of the Eagle, they operated the Ritual of Doom and opened a portal on Shenroth, freeing the Eagle-Thunder and the army of immortal Faathi.
Since there is none so far - definitely yes! And I think because there are Necromancers in nearly every system, it could be fun and interesting to find stuff. The Rhea you presented would be a fine start!
The French Confrontation Vraiforum uses an Excel matrice for the AP and then they discuss them and optimize them via forum and the opinions of other members. Maybe we can do this here as well?